Incoming Resources
- The New complete Hoyle, the authoritative guide to the official rules of all popular games of skill and chance, by Alfred H. Morehead, Richard L. Frey, Geoffrey Mott-Smith
- A study of Go, for beginners and intermediate class players, Hidesaburo Kurohori ; supervised by Francis Meyer
- Tabletop wargames, a designers' & writers' handbook, Rick Priestley & John Lambshead
- The Great games book, 14 brilliant board games, [illustrated by Jez Alborough ... et al.]
- The civilized guide to tabletop gaming, Teri Litorco
- Letters Aa to Zz, a learning game
- Card games, all-in-one for dummies, Kevin Blackwood [and five others]
- Ghastly games, 12 sinister board games invented designed, and drawn for your pleasure, by John Astrop
- Board games in 100 moves, Ian Livingstone and James Wallis
- Libraries got game, aligned learning through modern board games, Brian Mayer and Christopher Harris
- Basic chess openings for kids, play like a winner from move one, Charles Hertan
- It's all a game, the history of board games from Monopoly to settlers of Catan, Tristan Donovan
- Frostborn, Lou Anders
- Designing boards games, by Kristin Fontichiaro
- Timeless toys, classic toys and the playmakers who created them, Tim Walsh
- The boardgame book, R. C. Bell